// ============================================================================= // CARD ART · NOBOUND CITY — 10 archetypes + 1 mythic // Brutalist · industrial · extreme // ============================================================================= const NOBOUND_ART = { // ── CELLBLOCK xWAYS — prison cell with inmate ──────────────────────── prison: (c) => {/* Cell frame */} {/* Stone wall bricks */} {[24, 36, 48, 60, 72].map((y, i) => ( ))} {/* Vertical bars — bold */} {[24, 36, 48, 60, 72].map((x, i) => ( ))} {/* Horizontal cross-bars */} {/* Inmate silhouette behind bars */} {/* Inmate eyes */} {/* Inmate number */} 07-19 {/* Cell number plate */} x12 {/* Light from outside */} , // ── ASYLUM — straightjacket figure ─────────────────────────────────── asylum: (c) => {/* Padded cell wall pattern */} {[20, 32, 44, 56, 68, 80].map(y => [20, 32, 44, 56, 68, 80].map(x => ( )) )} {/* Head */} {/* Crazy hair */} {/* Mouth — duct tape */} {/* Eyes wide */} {/* Straightjacket */} {/* Crossed arms straps */} {/* Buckles */} {/* Lacing */} , // ── GRAVESTONE R.I.P. — tombstone + western dust ───────────────────── tomb: (c) => {/* Dust ground */} {/* Tombstone */} {/* Base */} {/* Cross */} {/* R.I.P. */} R.I.P. {/* Dates */} x150,000 {/* Crack */} {/* Moon */} {/* Bat silhouettes */} {/* Cactus on side */} , // ── FIRE IN THE PIT — mine cart + dynamite ─────────────────────────── mine: (c) => {/* Tunnel arch */} {/* Mine wood beams */} {/* Rail tracks */} {/* Mine cart */} {/* Wheels */} {/* Dynamite sticks in cart */} {/* Fuses */} {/* Spark at end */} {/* Spark glow */} , // ── DEAD SPARROW — mafia bird + fedora ─────────────────────────────── canary: (c) => {/* Spotlight floor */} {/* Fedora */} {/* Hat dent */} {/* Bird body */} {/* Beak */} {/* X eyes (dead) */} {/* Feathers */} {/* Tie */} {/* Smoking cigarette */} , // ── PUNK ROCKER X — mohawk + electric guitar ───────────────────────── punk: (c) => {/* Stage lights */} {/* Head */} {/* Mohawk spikes */} {/* Sunglasses */} {/* Lip ring */} {/* Smirk */} {/* Body / leather */} {/* Studs */} {[36, 44, 52, 60].map(x => ( ))} {/* Electric guitar at angle */} {/* Strings */} , // ── MISERY MINE — pickaxe + canary cage ────────────────────────────── pickaxe: (c) => {/* Cave wall texture */} {/* Wooden post */} {/* Lantern hanging */} {/* Lantern light */} {/* Pickaxe crossed */} {/* Coal lumps */} {/* Sparkle on diamond */} , // ── DAS X-SUB — submarine cross-section ────────────────────────────── sub: (c) => {/* Water waves */} {/* Bubbles */} {/* Sub hull (elongated capsule) */} {/* Conning tower */} {/* Portholes */} {/* Front */} {/* Propeller */} {/* Torpedo */} {/* Sea floor */} , // ── TRACTOR LIGHT — UFO + abduction beam ───────────────────────────── ufo: (c) => {/* Stars */} {/* UFO dome */} {/* UFO body */} {/* Lights underneath */} {/* Tractor beam */} {/* Beam horizontal rings */} {/* Cow being abducted */} {/* Ground */} , // ── EAST vs WEST — dual microphones + map ──────────────────────────── mic: (c) => {/* Crown center */} {/* Two microphones facing each other */} {/* Left mic */} {[36, 41, 46, 51].map(y => ( ))} E {/* Right mic */} {[36, 41, 46, 51].map(y => ( ))} W {/* VS */} VS {/* Sound waves */} {/* Coast lines underneath */} , // ── MYTHIC: THE WARDEN — throne + keys ─────────────────────────────── 'prison-mythic': (c) => {/* Cell wall with extra bars */} {[26, 34, 42, 50, 58, 66, 74].map(x => ( ))} {/* Center key */} {/* Skulls in corners */} , }; window.NOBOUND_ART = NOBOUND_ART;